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38 #ifndef __DEV_PS2_HH__
39 #define __DEV_PS2_HH__
107 Bitfield<0> leftButton;
127 #endif // __DEV_PS2_HH__
static scfx_rep_node * list
@ AllKeysToTypematicMakeRelease
BitUnion8(Ps2MouseMovement) Bitfield< 0 > leftButton
A bitfield that represents the first byte of a mouse movement packet.
void keySymToPs2(uint32_t key, bool down, bool &cur_shift, std::list< uint8_t > &keys)
const std::vector< uint8_t > ID
EndBitUnion(Ps2MouseMovement) void keySymToPs2(uint32_t key
Convert an x11 key symbol into a set of ps2 charecters.
Overload hash function for BasicBlockRange type.
Bitfield< 2 > middleButton
Bitfield< 1 > rightButton
const std::vector< uint8_t > ID
bool bool std::list< uint8_t > & keys
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