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system_events.cc
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28 
29 #include "kern/system_events.hh"
30 
31 #include "base/compiler.hh"
32 #include "base/trace.hh"
33 #include "cpu/thread_context.hh"
34 #include "debug/PCEvent.hh"
35 
36 namespace gem5
37 {
38 
39 void
41 {
42  std::unique_ptr<PCStateBase> old_pc(tc->pcState().clone());
43 
44  returnFromFuncIn(tc);
45 
46  DPRINTF(PCEvent, "skipping %s: pc = %s, newpc = %s\n", description,
47  *old_pc, tc->pcState());
48 }
49 
50 } // namespace gem5
gem5::ThreadContext::pcState
virtual const PCStateBase & pcState() const =0
gem5::SkipFuncBase::returnFromFuncIn
virtual void returnFromFuncIn(ThreadContext *tc)=0
gem5::ThreadContext
ThreadContext is the external interface to all thread state for anything outside of the CPU.
Definition: thread_context.hh:88
DPRINTF
#define DPRINTF(x,...)
Definition: trace.hh:210
gem5::PCEvent
Definition: pc_event.hh:45
compiler.hh
gem5::PCEvent::description
std::string description
Definition: pc_event.hh:48
system_events.hh
trace.hh
gem5
Reference material can be found at the JEDEC website: UFS standard http://www.jedec....
Definition: gpu_translation_state.hh:37
gem5::SkipFuncBase::process
void process(ThreadContext *tc) override
Definition: system_events.cc:40
thread_context.hh
gem5::PCStateBase::clone
virtual PCStateBase * clone() const =0

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