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simple_pool_manager.hh
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33 
34 #ifndef __SIMPLE_POOL_MANAGER_HH__
35 #define __SIMPLE_POOL_MANAGER_HH__
36 
37 #include <cassert>
38 #include <cstdint>
39 
41 
42 // Simple Pool Manager: allows one region per pool. No region merging is
43 // supported.
45 {
46  public:
47  SimplePoolManager(uint32_t minAlloc, uint32_t poolSize)
48  : PoolManager(minAlloc, poolSize), _regionSize(0), _nxtFreeIdx(0),
50  {
51  }
52 
53  uint32_t minAllocatedElements(uint32_t size);
54  std::string printRegion();
55  bool canAllocate(uint32_t numRegions, uint32_t size);
56  uint32_t allocateRegion(const uint32_t size, uint32_t *reservedPoolSize);
57  void freeRegion(uint32_t firstIdx, uint32_t lastIdx);
58  uint32_t regionSize(std::pair<uint32_t,uint32_t> &region);
59 
60  private:
61  // actual size of a region (normalized to the minimum size that can
62  // be reserved)
63  uint32_t _regionSize;
64  // next index to allocate a region
65  uint8_t _nxtFreeIdx;
66  // number of groups that reserve a region
67  uint32_t _reservedGroups;
68 };
69 
70 #endif // __SIMPLE_POOL_MANAGER_HH__
uint32_t regionSize(std::pair< uint32_t, uint32_t > &region)
uint32_t minAllocatedElements(uint32_t size)
std::string printRegion()
void freeRegion(uint32_t firstIdx, uint32_t lastIdx)
bool canAllocate(uint32_t numRegions, uint32_t size)
uint32_t poolSize()
Definition: pool_manager.hh:55
SimplePoolManager(uint32_t minAlloc, uint32_t poolSize)
uint32_t allocateRegion(const uint32_t size, uint32_t *reservedPoolSize)

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