gem5  v20.1.0.0
drain.hh
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37 
38 #ifndef __SIM_DRAIN_HH__
39 #define __SIM_DRAIN_HH__
40 
41 #include <atomic>
42 #include <mutex>
43 #include <vector>
44 
45 class Drainable;
46 
71 enum class DrainState {
72  Running,
73  Draining,
74  Drained,
75  Resuming,
76 };
77 
79 {
80  private:
81  DrainManager();
82  DrainManager(DrainManager &) = delete;
83  ~DrainManager();
84 
85  public:
87  static DrainManager &instance() { return _instance; }
88 
105  bool tryDrain();
106 
112  void resume();
113 
134  void preCheckpointRestore();
135 
141  bool isDrained() const { return _state == DrainState::Drained; }
142 
148  DrainState state() const { return _state; }
149 
156  void signalDrainDone();
157 
158  public:
159  void registerDrainable(Drainable *obj);
160  void unregisterDrainable(Drainable *obj);
161 
162  private:
167  bool allInState(DrainState state) const;
168 
173  size_t drainableCount() const;
174 
176  mutable std::mutex globalLock;
177 
180 
186  std::atomic_uint _count;
187 
190 
193 };
194 
231 {
248  friend class DrainManager;
249 
250  protected:
251  Drainable();
252  virtual ~Drainable();
253 
282  virtual DrainState drain() = 0;
283 
289  virtual void drainResume() {};
290 
301  void signalDrainDone() const {
302  switch (_drainState) {
303  case DrainState::Running:
304  case DrainState::Drained:
306  return;
310  return;
311  }
312  }
313 
314  public:
320  DrainState drainState() const { return _drainState; }
321 
340  virtual void notifyFork() {};
341 
342  private:
346  void dmDrainResume();
347 
350 
357 };
358 
359 #endif
DrainManager::registerDrainable
void registerDrainable(Drainable *obj)
Definition: drain.cc:157
DrainManager::signalDrainDone
void signalDrainDone()
Notify the DrainManager that a Drainable object has finished draining.
Definition: drain.cc:146
DrainState::Running
@ Running
Running normally.
DrainManager::tryDrain
bool tryDrain()
Try to drain the system.
Definition: drain.cc:61
Drainable::dmDrain
DrainState dmDrain()
DrainManager interface to request a drain operation.
Definition: drain.cc:207
std::vector< Drainable * >
DrainManager::isDrained
bool isDrained() const
Check if the system is drained.
Definition: drain.hh:141
DrainManager
Definition: drain.hh:78
DrainManager::DrainManager
DrainManager()
Definition: drain.cc:50
DrainManager::resume
void resume()
Resume normal simulation in a Drained system.
Definition: drain.cc:93
Drainable::notifyFork
virtual void notifyFork()
Notify a child process of a fork.
Definition: drain.hh:340
DrainState::Drained
@ Drained
Buffers drained, ready for serialization/handover.
DrainManager::_instance
static DrainManager _instance
Singleton instance of the drain manager.
Definition: drain.hh:192
DrainState
DrainState
Object drain/handover states.
Definition: drain.hh:71
Drainable::drainResume
virtual void drainResume()
Resume execution after a successful drain.
Definition: drain.hh:289
Drainable::_drainState
DrainState _drainState
Current drain state of the object.
Definition: drain.hh:356
DrainManager::_count
std::atomic_uint _count
Number of objects still draining.
Definition: drain.hh:186
DrainManager::unregisterDrainable
void unregisterDrainable(Drainable *obj)
Definition: drain.cc:166
Drainable
Interface for objects that might require draining before checkpointing.
Definition: drain.hh:230
DrainManager::~DrainManager
~DrainManager()
Definition: drain.cc:56
Drainable::drain
virtual DrainState drain()=0
Draining is the process of clearing out the states of SimObjects.These are the SimObjects that are pa...
Drainable::signalDrainDone
void signalDrainDone() const
Signal that an object is drained.
Definition: drain.hh:301
DrainManager::allInState
bool allInState(DrainState state) const
Helper function to check if all Drainable objects are in a specific state.
Definition: drain.cc:175
Drainable::~Drainable
virtual ~Drainable()
Definition: drain.cc:201
DrainManager::_state
DrainState _state
Global simulator drain state.
Definition: drain.hh:189
Drainable::drainState
DrainState drainState() const
Return the current drain state of an object.
Definition: drain.hh:320
DrainManager::instance
static DrainManager & instance()
Get the singleton DrainManager instance.
Definition: drain.hh:87
DrainManager::state
DrainState state() const
Get the simulators global drain state.
Definition: drain.hh:148
Drainable::Drainable
Drainable()
Definition: drain.cc:194
Drainable::dmDrainResume
void dmDrainResume()
DrainManager interface to request a resume operation.
Definition: drain.cc:218
DrainManager::preCheckpointRestore
void preCheckpointRestore()
Run state fixups before a checkpoint restore operation.
Definition: drain.cc:132
Drainable::_drainManager
DrainManager & _drainManager
Convenience reference to the drain manager.
Definition: drain.hh:349
DrainManager::_allDrainable
std::vector< Drainable * > _allDrainable
Set of all drainable objects.
Definition: drain.hh:179
DrainState::Resuming
@ Resuming
Transient state while the simulator is resuming.
DrainManager::globalLock
std::mutex globalLock
Lock protecting the set of drainable objects.
Definition: drain.hh:176
DrainManager::drainableCount
size_t drainableCount() const
Thread-safe helper function to get the number of Drainable objects in a system.
Definition: drain.cc:186
DrainState::Draining
@ Draining
Draining buffers pending serialization/handover.

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