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goodbye_object.hh
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28 
29 #ifndef __LEARNING_GEM5_GOODBYE_OBJECT_HH__
30 #define __LEARNING_GEM5_GOODBYE_OBJECT_HH__
31 
32 #include <string>
33 
34 #include "params/GoodbyeObject.hh"
35 #include "sim/sim_object.hh"
36 
37 namespace gem5
38 {
39 
40 class GoodbyeObject : public SimObject
41 {
42  private:
46  void processEvent();
47 
50 
55  void fillBuffer();
56 
58  float bandwidth;
59 
62 
64  char *buffer;
65 
67  std::string message;
68 
71 
72  public:
73  GoodbyeObject(const GoodbyeObjectParams &p);
75 
82  void sayGoodbye(std::string name);
83 };
84 
85 } // namespace gem5
86 
87 #endif // __LEARNING_GEM5_GOODBYE_OBJECT_HH__
gem5::GoodbyeObject::GoodbyeObject
GoodbyeObject(const GoodbyeObjectParams &p)
Definition: goodbye_object.cc:38
gem5::GoodbyeObject::event
EventFunctionWrapper event
An event that wraps the above function.
Definition: goodbye_object.hh:49
gem5::GoodbyeObject
Definition: goodbye_object.hh:40
gem5::GoodbyeObject::bandwidth
float bandwidth
The bytes processed per tick.
Definition: goodbye_object.hh:58
gem5::GoodbyeObject::fillBuffer
void fillBuffer()
Fills the buffer for one iteration.
Definition: goodbye_object.cc:75
gem5::GoodbyeObject::bufferUsed
int bufferUsed
The amount of the buffer we've used so far.
Definition: goodbye_object.hh:70
gem5::GoodbyeObject::processEvent
void processEvent()
Fill the buffer with the next chunk of data.
Definition: goodbye_object.cc:53
gem5::Named::name
virtual std::string name() const
Definition: named.hh:47
gem5::VegaISA::p
Bitfield< 54 > p
Definition: pagetable.hh:70
sim_object.hh
gem5::GoodbyeObject::sayGoodbye
void sayGoodbye(std::string name)
Called by an outside object.
Definition: goodbye_object.cc:62
gem5::SimObject
Abstract superclass for simulation objects.
Definition: sim_object.hh:146
gem5::EventFunctionWrapper
Definition: eventq.hh:1136
gem5::GoodbyeObject::bufferSize
int bufferSize
The size of the buffer we are going to fill.
Definition: goodbye_object.hh:61
gem5
Reference material can be found at the JEDEC website: UFS standard http://www.jedec....
Definition: gpu_translation_state.hh:37
gem5::GoodbyeObject::message
std::string message
The message to put into the buffer.
Definition: goodbye_object.hh:67
gem5::GoodbyeObject::buffer
char * buffer
The buffer we are putting our message in.
Definition: goodbye_object.hh:64
gem5::GoodbyeObject::~GoodbyeObject
~GoodbyeObject()
Definition: goodbye_object.cc:47

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