gem5
v20.1.0.0
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#include <SimpleNetwork.hh>
Public Types | |
typedef SimpleNetworkParams | Params |
Public Types inherited from Network | |
typedef RubyNetworkParams | Params |
Public Types inherited from ClockedObject | |
typedef ClockedObjectParams | Params |
Parameters of ClockedObject. More... | |
Public Types inherited from SimObject | |
typedef SimObjectParams | Params |
Public Member Functions | |
SimpleNetwork (const Params *p) | |
~SimpleNetwork ()=default | |
void | init () |
init() is called after all C++ SimObjects have been created and all ports are connected. More... | |
int | getBufferSize () |
int | getEndpointBandwidth () |
bool | getAdaptiveRouting () |
void | collateStats () |
void | regStats () |
Callback to set stat parameters. More... | |
bool | isVNetOrdered (int vnet) const |
void | makeExtOutLink (SwitchID src, NodeID dest, BasicLink *link, std::vector< NetDest > &routing_table_entry) |
void | makeExtInLink (NodeID src, SwitchID dest, BasicLink *link, std::vector< NetDest > &routing_table_entry) |
void | makeInternalLink (SwitchID src, SwitchID dest, BasicLink *link, std::vector< NetDest > &routing_table_entry, PortDirection src_outport, PortDirection dst_inport) |
void | print (std::ostream &out) const |
bool | functionalRead (Packet *pkt) |
uint32_t | functionalWrite (Packet *pkt) |
Public Member Functions inherited from Network | |
Network (const Params *p) | |
const Params * | params () const |
virtual | ~Network () |
int | getNumNodes () const |
void | setToNetQueue (NodeID global_id, bool ordered, int netNumber, std::string vnet_type, MessageBuffer *b) |
virtual void | setFromNetQueue (NodeID global_id, bool ordered, int netNumber, std::string vnet_type, MessageBuffer *b) |
virtual void | checkNetworkAllocation (NodeID local_id, bool ordered, int network_num, std::string vnet_type) |
NodeID | addressToNodeID (Addr addr, MachineType mtype) |
Map an address to the correct NodeID. More... | |
Port & | getPort (const std::string &, PortID idx=InvalidPortID) override |
Get a port with a given name and index. More... | |
NodeID | getLocalNodeID (NodeID global_id) const |
Public Member Functions inherited from ClockedObject | |
ClockedObject (const ClockedObjectParams *p) | |
const Params * | params () const |
void | serialize (CheckpointOut &cp) const override |
Serialize an object. More... | |
void | unserialize (CheckpointIn &cp) override |
Unserialize an object. More... | |
Public Member Functions inherited from SimObject | |
const Params * | params () const |
SimObject (const Params *_params) | |
virtual | ~SimObject () |
virtual const std::string | name () const |
virtual void | loadState (CheckpointIn &cp) |
loadState() is called on each SimObject when restoring from a checkpoint. More... | |
virtual void | initState () |
initState() is called on each SimObject when not restoring from a checkpoint. More... | |
virtual void | regProbePoints () |
Register probe points for this object. More... | |
virtual void | regProbeListeners () |
Register probe listeners for this object. More... | |
ProbeManager * | getProbeManager () |
Get the probe manager for this object. More... | |
virtual void | startup () |
startup() is the final initialization call before simulation. More... | |
DrainState | drain () override |
Provide a default implementation of the drain interface for objects that don't need draining. More... | |
virtual void | memWriteback () |
Write back dirty buffers to memory using functional writes. More... | |
virtual void | memInvalidate () |
Invalidate the contents of memory buffers. More... | |
void | serialize (CheckpointOut &cp) const override |
Serialize an object. More... | |
void | unserialize (CheckpointIn &cp) override |
Unserialize an object. More... | |
Public Member Functions inherited from EventManager | |
EventQueue * | eventQueue () const |
void | schedule (Event &event, Tick when) |
void | deschedule (Event &event) |
void | reschedule (Event &event, Tick when, bool always=false) |
void | schedule (Event *event, Tick when) |
void | deschedule (Event *event) |
void | reschedule (Event *event, Tick when, bool always=false) |
void | wakeupEventQueue (Tick when=(Tick) -1) |
This function is not needed by the usual gem5 event loop but may be necessary in derived EventQueues which host gem5 on other schedulers. More... | |
void | setCurTick (Tick newVal) |
EventManager (EventManager &em) | |
Event manger manages events in the event queue. More... | |
EventManager (EventManager *em) | |
EventManager (EventQueue *eq) | |
Public Member Functions inherited from Serializable | |
Serializable () | |
virtual | ~Serializable () |
void | serializeSection (CheckpointOut &cp, const char *name) const |
Serialize an object into a new section. More... | |
void | serializeSection (CheckpointOut &cp, const std::string &name) const |
void | unserializeSection (CheckpointIn &cp, const char *name) |
Unserialize an a child object. More... | |
void | unserializeSection (CheckpointIn &cp, const std::string &name) |
Public Member Functions inherited from Drainable | |
DrainState | drainState () const |
Return the current drain state of an object. More... | |
virtual void | notifyFork () |
Notify a child process of a fork. More... | |
Public Member Functions inherited from Stats::Group | |
Group (Group *parent, const char *name=nullptr) | |
Construct a new statistics group. More... | |
virtual | ~Group () |
virtual void | resetStats () |
Callback to reset stats. More... | |
virtual void | preDumpStats () |
Callback before stats are dumped. More... | |
void | addStat (Stats::Info *info) |
Register a stat with this group. More... | |
const std::map< std::string, Group * > & | getStatGroups () const |
Get all child groups associated with this object. More... | |
const std::vector< Info * > & | getStats () const |
Get all stats associated with this object. More... | |
void | addStatGroup (const char *name, Group *block) |
Add a stat block as a child of this block. More... | |
const Info * | resolveStat (std::string name) const |
Resolve a stat by its name within this group. More... | |
Group ()=delete | |
Group (const Group &)=delete | |
Group & | operator= (const Group &)=delete |
Public Member Functions inherited from Clocked | |
void | updateClockPeriod () |
Update the tick to the current tick. More... | |
Tick | clockEdge (Cycles cycles=Cycles(0)) const |
Determine the tick when a cycle begins, by default the current one, but the argument also enables the caller to determine a future cycle. More... | |
Cycles | curCycle () const |
Determine the current cycle, corresponding to a tick aligned to a clock edge. More... | |
Tick | nextCycle () const |
Based on the clock of the object, determine the start tick of the first cycle that is at least one cycle in the future. More... | |
uint64_t | frequency () const |
Tick | clockPeriod () const |
double | voltage () const |
Cycles | ticksToCycles (Tick t) const |
Tick | cyclesToTicks (Cycles c) const |
Private Member Functions | |
void | addLink (SwitchID src, SwitchID dest, int link_latency) |
void | makeLink (SwitchID src, SwitchID dest, const NetDest &routing_table_entry, int link_latency) |
void | makeTopology () |
SimpleNetwork (const SimpleNetwork &obj) | |
SimpleNetwork & | operator= (const SimpleNetwork &obj) |
Private Attributes | |
std::vector< Switch * > | m_switches |
std::vector< MessageBuffer * > | m_int_link_buffers |
int | m_num_connected_buffers |
const int | m_buffer_size |
const int | m_endpoint_bandwidth |
const bool | m_adaptive_routing |
Stats::Formula | m_msg_counts [MessageSizeType_NUM] |
Stats::Formula | m_msg_bytes [MessageSizeType_NUM] |
Additional Inherited Members | |
Static Public Member Functions inherited from Network | |
static uint32_t | getNumberOfVirtualNetworks () |
static uint32_t | MessageSizeType_to_int (MessageSizeType size_type) |
Static Public Member Functions inherited from SimObject | |
static void | serializeAll (CheckpointOut &cp) |
Serialize all SimObjects in the system. More... | |
static SimObject * | find (const char *name) |
Find the SimObject with the given name and return a pointer to it. More... | |
Static Public Member Functions inherited from Serializable | |
static const std::string & | currentSection () |
Gets the fully-qualified name of the active section. More... | |
static void | serializeAll (const std::string &cpt_dir) |
Serializes all the SimObjects. More... | |
static void | unserializeGlobals (CheckpointIn &cp) |
Public Attributes inherited from ClockedObject | |
PowerState * | powerState |
Protected Member Functions inherited from Network | |
Network (const Network &obj) | |
Network & | operator= (const Network &obj) |
Protected Member Functions inherited from Drainable | |
Drainable () | |
virtual | ~Drainable () |
virtual void | drainResume () |
Resume execution after a successful drain. More... | |
void | signalDrainDone () const |
Signal that an object is drained. More... | |
Protected Member Functions inherited from Clocked | |
Clocked (ClockDomain &clk_domain) | |
Create a clocked object and set the clock domain based on the parameters. More... | |
Clocked (Clocked &)=delete | |
Clocked & | operator= (Clocked &)=delete |
virtual | ~Clocked () |
Virtual destructor due to inheritance. More... | |
void | resetClock () const |
Reset the object's clock using the current global tick value. More... | |
virtual void | clockPeriodUpdated () |
A hook subclasses can implement so they can do any extra work that's needed when the clock rate is changed. More... | |
Protected Attributes inherited from Network | |
uint32_t | m_nodes |
std::vector< std::string > | m_vnet_type_names |
Topology * | m_topology_ptr |
std::vector< std::vector< MessageBuffer * > > | m_toNetQueues |
std::vector< std::vector< MessageBuffer * > > | m_fromNetQueues |
std::vector< bool > | m_ordered |
Protected Attributes inherited from SimObject | |
const SimObjectParams * | _params |
Cached copy of the object parameters. More... | |
Protected Attributes inherited from EventManager | |
EventQueue * | eventq |
A pointer to this object's event queue. More... | |
Static Protected Attributes inherited from Network | |
static uint32_t | m_virtual_networks |
static uint32_t | m_control_msg_size |
static uint32_t | m_data_msg_size |
Definition at line 43 of file SimpleNetwork.hh.
typedef SimpleNetworkParams SimpleNetwork::Params |
Definition at line 46 of file SimpleNetwork.hh.
SimpleNetwork::SimpleNetwork | ( | const Params * | p | ) |
Definition at line 57 of file SimpleNetwork.cc.
References ArmISA::i, m_int_link_buffers, m_num_connected_buffers, m_switches, MipsISA::p, and ArmISA::s.
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Implements Network.
Definition at line 169 of file SimpleNetwork.cc.
References ArmISA::i, and m_switches.
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Reimplemented from Network.
Definition at line 194 of file SimpleNetwork.cc.
References ArmISA::i, m_int_link_buffers, and m_switches.
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Reimplemented from Network.
Definition at line 209 of file SimpleNetwork.cc.
References ArmISA::i, m_int_link_buffers, and m_switches.
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Definition at line 54 of file SimpleNetwork.hh.
References m_adaptive_routing.
Referenced by PerfectSwitch::operateMessageBuffer().
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Definition at line 52 of file SimpleNetwork.hh.
References m_buffer_size.
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Definition at line 53 of file SimpleNetwork.hh.
References m_endpoint_bandwidth.
Referenced by Switch::addOutPort().
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init() is called after all C++ SimObjects have been created and all ports are connected.
Initializations that are independent of unserialization but rely on a fully instantiated and connected SimObject graph should be done here.
Reimplemented from Network.
Definition at line 75 of file SimpleNetwork.cc.
References Topology::createLinks(), Network::init(), and Network::m_topology_ptr.
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Definition at line 59 of file SimpleNetwork.hh.
References Network::m_ordered.
Referenced by PerfectSwitch::operateMessageBuffer().
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Implements Network.
Definition at line 105 of file SimpleNetwork.cc.
References Network::getLocalNodeID(), Network::m_nodes, m_switches, and Network::m_toNetQueues.
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Implements Network.
Definition at line 87 of file SimpleNetwork.cc.
References Network::getLocalNodeID(), SimpleExtLink::m_bw_multiplier, Network::m_fromNetQueues, BasicLink::m_latency, Network::m_nodes, and m_switches.
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Implements Network.
Definition at line 115 of file SimpleNetwork.cc.
References ArmISA::i, SimpleIntLink::m_bw_multiplier, m_int_link_buffers, BasicLink::m_latency, m_num_connected_buffers, m_switches, and Network::m_virtual_networks.
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Callback to set stat parameters.
This callback is typically used for complex stats (e.g., distributions) that need parameters in addition to a name and a description. Stat names and descriptions should typically be set from the constructor usingo from the constructor using the ADD_STAT macro.
Reimplemented from Stats::Group.
Definition at line 141 of file SimpleNetwork.cc.
References Stats::constant(), ArmISA::i, m_msg_bytes, m_msg_counts, m_switches, Network::MessageSizeType_to_int(), SimObject::name(), Stats::nozero, Stats::Group::regStats(), RiscvISA::sum, and type.
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Definition at line 91 of file SimpleNetwork.hh.
Referenced by getAdaptiveRouting().
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Definition at line 89 of file SimpleNetwork.hh.
Referenced by getBufferSize().
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Definition at line 90 of file SimpleNetwork.hh.
Referenced by getEndpointBandwidth().
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Definition at line 87 of file SimpleNetwork.hh.
Referenced by functionalRead(), functionalWrite(), makeInternalLink(), and SimpleNetwork().
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Definition at line 95 of file SimpleNetwork.hh.
Referenced by regStats().
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Definition at line 94 of file SimpleNetwork.hh.
Referenced by regStats().
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Definition at line 88 of file SimpleNetwork.hh.
Referenced by makeInternalLink(), and SimpleNetwork().
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Definition at line 86 of file SimpleNetwork.hh.
Referenced by collateStats(), functionalRead(), functionalWrite(), makeExtInLink(), makeExtOutLink(), makeInternalLink(), regStats(), and SimpleNetwork().