gem5  v20.1.0.0
device.hh
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40 
41 #ifndef __DEV_PS2_DEVICE_HH__
42 #define __DEV_PS2_DEVICE_HH__
43 
44 #include <deque>
45 #include <vector>
46 
47 #include "sim/sim_object.hh"
48 
49 struct PS2DeviceParams;
50 
51 class PS2Device : public SimObject
52 {
53  public:
54  PS2Device(const PS2DeviceParams *p);
55 
56  void serialize(CheckpointOut &cp) const override;
57  void unserialize(CheckpointIn &cp) override;
58 
59  public: /* Host interface */
65  void hostRegDataAvailable(const std::function<void()> &c);
66 
73  bool hostDataAvailable() const { return !outBuffer.empty(); }
74 
81  uint8_t hostRead();
82 
88  void hostWrite(uint8_t c);
89 
90  protected: /* Device interface */
104  virtual bool recv(const std::vector<uint8_t> &data) = 0;
105 
112  void send(const uint8_t *data, size_t size);
114  send(data.data(), data.size());
115  }
116 
122  void send(uint8_t data) { send(&data, 1); }
123 
125  void sendAck();
126 
133  size_t sendPending() const { return outBuffer.size(); }
134 
135  private:
138 
141 
142  std::function<void()> dataAvailableCallback;
143 };
144 
145 #endif // __DEV_PS2_HOUSE_HH__
PS2Device::send
void send(const uint8_t *data, size_t size)
Send data from a PS/2 device to a host.
Definition: device.cc:104
data
const char data[]
Definition: circlebuf.test.cc:42
PS2Device::recv
virtual bool recv(const std::vector< uint8_t > &data)=0
Data received from host.
PS2Device::hostRegDataAvailable
void hostRegDataAvailable(const std::function< void()> &c)
Register a data available callback into the PS/2 interface.
Definition: device.cc:77
PS2Device::hostRead
uint8_t hostRead()
Read a character from the device.
Definition: device.cc:87
PS2Device::sendAck
void sendAck()
Send an ACK byte to the host.
Definition: device.cc:119
std::vector< uint8_t >
PS2Device::hostDataAvailable
bool hostDataAvailable() const
Check if there is pending data from the PS/2 device.
Definition: device.hh:73
PS2Device
Definition: device.hh:51
PS2Device::inBuffer
std::vector< uint8_t > inBuffer
Host -> device buffer.
Definition: device.hh:140
PS2Device::send
void send(const std::vector< uint8_t > &data)
Definition: device.hh:113
PS2Device::outBuffer
std::deque< uint8_t > outBuffer
Device -> host FIFO.
Definition: device.hh:137
cp
Definition: cprintf.cc:40
sim_object.hh
PS2Device::PS2Device
PS2Device(const PS2DeviceParams *p)
Definition: device.cc:49
PS2Device::hostWrite
void hostWrite(uint8_t c)
Transmit a character from the host interface to the device.
Definition: device.cc:95
PS2Device::dataAvailableCallback
std::function< void()> dataAvailableCallback
Definition: device.hh:142
PS2Device::serialize
void serialize(CheckpointOut &cp) const override
Serialize an object.
Definition: device.cc:56
std::deque< uint8_t >
PS2Device::send
void send(uint8_t data)
Send a byte of data from a PS/2 device to a host.
Definition: device.hh:122
CheckpointOut
std::ostream CheckpointOut
Definition: serialize.hh:63
ArmISA::c
Bitfield< 29 > c
Definition: miscregs_types.hh:50
MipsISA::p
Bitfield< 0 > p
Definition: pra_constants.hh:323
PS2Device::unserialize
void unserialize(CheckpointIn &cp) override
Unserialize an object.
Definition: device.cc:66
CheckpointIn
Definition: serialize.hh:67
PS2Device::sendPending
size_t sendPending() const
Output buffer size.
Definition: device.hh:133
SimObject
Abstract superclass for simulation objects.
Definition: sim_object.hh:92

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