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| PS2Mouse (const PS2MouseParams *p) |
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void | serialize (CheckpointOut &cp) const override |
| Serialize an object. More...
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void | unserialize (CheckpointIn &cp) override |
| Unserialize an object. More...
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| PS2Device (const PS2DeviceParams *p) |
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void | hostRegDataAvailable (const std::function< void()> &c) |
| Register a data available callback into the PS/2 interface. More...
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bool | hostDataAvailable () const |
| Check if there is pending data from the PS/2 device. More...
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uint8_t | hostRead () |
| Read a character from the device. More...
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void | hostWrite (uint8_t c) |
| Transmit a character from the host interface to the device. More...
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const Params * | params () const |
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| SimObject (const Params *_params) |
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virtual | ~SimObject () |
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virtual const std::string | name () const |
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virtual void | init () |
| init() is called after all C++ SimObjects have been created and all ports are connected. More...
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virtual void | loadState (CheckpointIn &cp) |
| loadState() is called on each SimObject when restoring from a checkpoint. More...
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virtual void | initState () |
| initState() is called on each SimObject when not restoring from a checkpoint. More...
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virtual void | regProbePoints () |
| Register probe points for this object. More...
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virtual void | regProbeListeners () |
| Register probe listeners for this object. More...
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ProbeManager * | getProbeManager () |
| Get the probe manager for this object. More...
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virtual Port & | getPort (const std::string &if_name, PortID idx=InvalidPortID) |
| Get a port with a given name and index. More...
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virtual void | startup () |
| startup() is the final initialization call before simulation. More...
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DrainState | drain () override |
| Provide a default implementation of the drain interface for objects that don't need draining. More...
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virtual void | memWriteback () |
| Write back dirty buffers to memory using functional writes. More...
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virtual void | memInvalidate () |
| Invalidate the contents of memory buffers. More...
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void | serialize (CheckpointOut &cp) const override |
| Serialize an object. More...
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void | unserialize (CheckpointIn &cp) override |
| Unserialize an object. More...
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EventQueue * | eventQueue () const |
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void | schedule (Event &event, Tick when) |
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void | deschedule (Event &event) |
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void | reschedule (Event &event, Tick when, bool always=false) |
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void | schedule (Event *event, Tick when) |
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void | deschedule (Event *event) |
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void | reschedule (Event *event, Tick when, bool always=false) |
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void | wakeupEventQueue (Tick when=(Tick) -1) |
| This function is not needed by the usual gem5 event loop but may be necessary in derived EventQueues which host gem5 on other schedulers. More...
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void | setCurTick (Tick newVal) |
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| EventManager (EventManager &em) |
| Event manger manages events in the event queue. More...
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| EventManager (EventManager *em) |
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| EventManager (EventQueue *eq) |
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| Serializable () |
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virtual | ~Serializable () |
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void | serializeSection (CheckpointOut &cp, const char *name) const |
| Serialize an object into a new section. More...
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void | serializeSection (CheckpointOut &cp, const std::string &name) const |
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void | unserializeSection (CheckpointIn &cp, const char *name) |
| Unserialize an a child object. More...
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void | unserializeSection (CheckpointIn &cp, const std::string &name) |
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DrainState | drainState () const |
| Return the current drain state of an object. More...
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virtual void | notifyFork () |
| Notify a child process of a fork. More...
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| Group (Group *parent, const char *name=nullptr) |
| Construct a new statistics group. More...
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virtual | ~Group () |
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virtual void | regStats () |
| Callback to set stat parameters. More...
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virtual void | resetStats () |
| Callback to reset stats. More...
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virtual void | preDumpStats () |
| Callback before stats are dumped. More...
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void | addStat (Stats::Info *info) |
| Register a stat with this group. More...
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const std::map< std::string, Group * > & | getStatGroups () const |
| Get all child groups associated with this object. More...
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const std::vector< Info * > & | getStats () const |
| Get all stats associated with this object. More...
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void | addStatGroup (const char *name, Group *block) |
| Add a stat block as a child of this block. More...
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const Info * | resolveStat (std::string name) const |
| Resolve a stat by its name within this group. More...
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| Group ()=delete |
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| Group (const Group &)=delete |
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Group & | operator= (const Group &)=delete |
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Definition at line 48 of file mouse.hh.
bool PS2Mouse::recv |
( |
const std::vector< uint8_t > & |
data | ) |
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overrideprotectedvirtual |
Data received from host.
Data sent to the device is buffered one byte at a time. Each time a byte is added, this function is called and passed the current buffer. It should return true if it has consumed the data and the buffer can be cleared, or false if more data is needed to process the current command.
- Parameters
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data | Pending input data (at least one byte) |
- Returns
- false if more data is needed to process the current command, true otherwise.
Implements PS2Device.
Definition at line 56 of file mouse.cc.
References data, Ps2::DefaultsAndDisable, Ps2::Disable, DPRINTF, Ps2::Enable, Ps2::Mouse::GetStatus, Ps2::Mouse::ID, panic, Ps2::Mouse::ReadData, Ps2::ReadID, Ps2::Mouse::RemoteMode, Ps2::Resend, Ps2::Reset, Ps2::Mouse::ResetWrapMode, resolution, sampleRate, Ps2::Mouse::SampleRate, Ps2::Mouse::Scale1to1, Ps2::Mouse::Scale2to1, Ps2::SelfTestPass, PS2Device::send(), PS2Device::sendAck(), Ps2::Mouse::SetResolution, ArmISA::status, warn, and Ps2::Mouse::WrapMode.