gem5  v20.1.0.0
smmu_v3_proc.hh
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37 
38 #ifndef __DEV_ARM_SMMU_V3_PROC_HH__
39 #define __DEV_ARM_SMMU_V3_PROC_HH__
40 
41 #include <list>
42 #include <queue>
43 #include <string>
44 
45 #include "base/coroutine.hh"
46 #include "base/types.hh"
47 #include "mem/packet.hh"
48 
50 
51 /*
52  * The meaning of these becomes apparent when you
53  * look at runProcessAtomic()/runProcessTiming().
54  */
64 };
65 
66 struct SMMUAction
67 {
72 };
73 
74 class SMMUv3;
75 class SMMUProcess;
76 
78 {
79  explicit SMMUSemaphore(unsigned _max) :
80  count(_max), max(_max)
81  {}
82 
83  unsigned count;
84  unsigned max;
85  std::queue<SMMUProcess *> queue;
86 };
87 
88 struct SMMUSignal
89 {
91 };
92 
94 {
95  private:
97 
99  std::string myName;
100 
101  void wakeup();
102 
103  protected:
105 
107 
108  void reinit();
109 
110  virtual void main(Yield &yield) = 0;
111 
112  void doRead(Yield &yield, Addr addr, void *ptr, size_t size);
113  void doWrite(Yield &yield, Addr addr, const void *ptr, size_t size);
114  void doDelay(Yield &yield, Cycles cycles);
115  void doSleep(Yield &yield);
116 
117  void doSemaphoreDown(Yield &yield, SMMUSemaphore &sem);
118  void doSemaphoreUp(SMMUSemaphore &sem);
119 
120  void doWaitForSignal(Yield &yield, SMMUSignal &sig);
121  void doBroadcastSignal(SMMUSignal &sig);
122 
123  void scheduleWakeup(Tick when);
124 
125  public:
126  SMMUProcess(const std::string &name, SMMUv3 &_smmu);
127  virtual ~SMMUProcess();
128 
129  SMMUAction run(PacketPtr pkt);
130 
131  const std::string name() const { return myName; };
132 };
133 
134 #endif /* __DEV_ARM_SMMU_V3_PROC_HH__ */
SMMUAction::delay
Tick delay
Definition: smmu_v3_proc.hh:71
ACTION_INITIAL_NOP
@ ACTION_INITIAL_NOP
Definition: smmu_v3_proc.hh:56
SMMUProcess::SMMUProcess
SMMUProcess(const std::string &name, SMMUv3 &_smmu)
Definition: smmu_v3_proc.cc:43
SMMUProcess::doSleep
void doSleep(Yield &yield)
Definition: smmu_v3_proc.cc:137
m5::Coroutine::CallerType
CallerType: A reference to an object of this class will be passed to the coroutine task.
Definition: coroutine.hh:83
SMMUProcess
Definition: smmu_v3_proc.hh:93
ACTION_TERMINATE
@ ACTION_TERMINATE
Definition: smmu_v3_proc.hh:63
SMMUProcess::Yield
Coroutine::CallerType Yield
Definition: smmu_v3_proc.hh:104
SMMUProcess::wakeup
void wakeup()
Definition: smmu_v3_proc.cc:55
SMMUProcess::main
virtual void main(Yield &yield)=0
Tick
uint64_t Tick
Tick count type.
Definition: types.hh:63
SMMUAction::ifc
SMMUv3DeviceInterface * ifc
Definition: smmu_v3_proc.hh:70
SMMUProcess::run
SMMUAction run(PacketPtr pkt)
Definition: smmu_v3_proc.cc:203
ACTION_SLEEP
@ ACTION_SLEEP
Definition: smmu_v3_proc.hh:62
SMMUAction::pkt
PacketPtr pkt
Definition: smmu_v3_proc.hh:69
packet.hh
SMMUProcess::myName
std::string myName
Definition: smmu_v3_proc.hh:99
SMMUv3DeviceInterface
Definition: smmu_v3_deviceifc.hh:55
SMMUProcess::doBroadcastSignal
void doBroadcastSignal(SMMUSignal &sig)
Definition: smmu_v3_proc.cc:179
ACTION_DELAY
@ ACTION_DELAY
Definition: smmu_v3_proc.hh:61
SMMUProcess::doWrite
void doWrite(Yield &yield, Addr addr, const void *ptr, size_t size)
Definition: smmu_v3_proc.cc:98
Packet::SenderState
A virtual base opaque structure used to hold state associated with the packet (e.g....
Definition: packet.hh:431
ACTION_SEND_REQ_FINAL
@ ACTION_SEND_REQ_FINAL
Definition: smmu_v3_proc.hh:58
SMMUSemaphore::SMMUSemaphore
SMMUSemaphore(unsigned _max)
Definition: smmu_v3_proc.hh:79
SMMUProcess::reinit
void reinit()
Definition: smmu_v3_proc.cc:61
SMMUAction
Definition: smmu_v3_proc.hh:66
SMMUProcess::doRead
void doRead(Yield &yield, Addr addr, void *ptr, size_t size)
Definition: smmu_v3_proc.cc:69
SMMUProcess::scheduleWakeup
void scheduleWakeup(Tick when)
Definition: smmu_v3_proc.cc:194
SMMUProcess::doSemaphoreUp
void doSemaphoreUp(SMMUSemaphore &sem)
Definition: smmu_v3_proc.cc:157
ACTION_SEND_RESP_ATS
@ ACTION_SEND_RESP_ATS
Definition: smmu_v3_proc.hh:60
SMMUSemaphore::queue
std::queue< SMMUProcess * > queue
Definition: smmu_v3_proc.hh:85
m5::Coroutine
This template defines a Coroutine wrapper type with a Boost-like interface.
Definition: coroutine.hh:62
SMMUProcess::~SMMUProcess
virtual ~SMMUProcess()
Definition: smmu_v3_proc.cc:49
Addr
uint64_t Addr
Address type This will probably be moved somewhere else in the near future.
Definition: types.hh:142
SMMUAction::type
SMMUActionType type
Definition: smmu_v3_proc.hh:68
SMMUProcess::coroutine
Coroutine * coroutine
Definition: smmu_v3_proc.hh:98
ACTION_SEND_REQ
@ ACTION_SEND_REQ
Definition: smmu_v3_proc.hh:57
SMMUSignal
Definition: smmu_v3_proc.hh:88
SMMUProcess::smmu
SMMUv3 & smmu
Definition: smmu_v3_proc.hh:106
types.hh
Packet
A Packet is used to encapsulate a transfer between two objects in the memory system (e....
Definition: packet.hh:257
SMMUActionType
SMMUActionType
Definition: smmu_v3_proc.hh:55
SMMUProcess::doSemaphoreDown
void doSemaphoreDown(Yield &yield, SMMUSemaphore &sem)
Definition: smmu_v3_proc.cc:145
SMMUSemaphore::count
unsigned count
Definition: smmu_v3_proc.hh:83
addr
ip6_addr_t addr
Definition: inet.hh:423
coroutine.hh
Cycles
Cycles is a wrapper class for representing cycle counts, i.e.
Definition: types.hh:83
SMMUv3
Definition: smmu_v3.hh:81
SMMUProcess::Coroutine
m5::Coroutine< PacketPtr, SMMUAction > Coroutine
Definition: smmu_v3_proc.hh:96
std::list< SMMUProcess * >
SMMUProcess::doDelay
void doDelay(Yield &yield, Cycles cycles)
Definition: smmu_v3_proc.cc:125
SMMUSemaphore
Definition: smmu_v3_proc.hh:77
SMMUProcess::doWaitForSignal
void doWaitForSignal(Yield &yield, SMMUSignal &sig)
Definition: smmu_v3_proc.cc:172
SMMUSignal::waiting
std::list< SMMUProcess * > waiting
Definition: smmu_v3_proc.hh:90
ACTION_SEND_RESP
@ ACTION_SEND_RESP
Definition: smmu_v3_proc.hh:59
SMMUSemaphore::max
unsigned max
Definition: smmu_v3_proc.hh:84
SMMUProcess::name
const std::string name() const
Definition: smmu_v3_proc.hh:131

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