gem5 v24.0.0.0
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drain.cc
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1/*
2 * Copyright (c) 2012, 2015, 2017 ARM Limited
3 * All rights reserved
4 *
5 * The license below extends only to copyright in the software and shall
6 * not be construed as granting a license to any other intellectual
7 * property including but not limited to intellectual property relating
8 * to a hardware implementation of the functionality of the software
9 * licensed hereunder. You may use the software subject to the license
10 * terms below provided that you ensure that this notice is replicated
11 * unmodified and in its entirety in all distributions of the software,
12 * modified or unmodified, in source code or in binary form.
13 *
14 * Redistribution and use in source and binary forms, with or without
15 * modification, are permitted provided that the following conditions are
16 * met: redistributions of source code must retain the above copyright
17 * notice, this list of conditions and the following disclaimer;
18 * redistributions in binary form must reproduce the above copyright
19 * notice, this list of conditions and the following disclaimer in the
20 * documentation and/or other materials provided with the distribution;
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23 * this software without specific prior written permission.
24 *
25 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
26 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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31 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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35 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
36 */
37
38#include "sim/drain.hh"
39
40#include <algorithm>
41
42#include "base/logging.hh"
43#include "base/named.hh"
44#include "base/trace.hh"
45#include "debug/Drain.hh"
46#include "sim/sim_exit.hh"
47
48namespace gem5
49{
50
51DrainManager DrainManager::_instance;
52
54 : _count(0),
55 _state(DrainState::Running)
56{
57}
58
62
63bool
65{
67 "Trying to drain a drained system\n");
68
69 panic_if(_count != 0,
70 "Drain counter must be zero at the start of a drain cycle\n");
71
72 DPRINTF(Drain, "Trying to drain %u objects.\n", drainableCount());
74 for (auto *obj : _allDrainable) {
75 DrainState status = obj->dmDrain();
76 if (debug::Drain && status != DrainState::Drained) {
77 Named *temp = dynamic_cast<Named*>(obj);
78 if (temp)
79 DPRINTF(Drain, "Failed to drain %s\n", temp->name());
80 }
81 _count += status == DrainState::Drained ? 0 : 1;
82 }
83
84 if (_count == 0) {
85 DPRINTF(Drain, "Drain done.\n");
87 return true;
88 } else {
89 DPRINTF(Drain, "Need another drain cycle. %u/%u objects not ready.\n",
91 return false;
92 }
93}
94
95void
97{
99 "Trying to resume a system that is already running\n");
100
102 "Resuming a system that isn't fully drained, this is untested and "
103 "likely to break\n");
104
106 "Resuming a system that is already trying to resume. This should "
107 "never happen.\n");
108
109 panic_if(_count != 0,
110 "Resume called in the middle of a drain cycle. %u objects "
111 "left to drain.\n", _count);
112
113 // At this point in time the DrainManager and all objects will be
114 // in the the Drained state. New objects (i.e., objects created
115 // while resuming) will inherit the Resuming state from the
116 // DrainManager, which means we have to resume objects until all
117 // objects are in the Running state.
119
120 do {
121 DPRINTF(Drain, "Resuming %u objects.\n", drainableCount());
122 for (auto *obj : _allDrainable) {
123 if (obj->drainState() != DrainState::Running) {
124 assert(obj->drainState() == DrainState::Drained ||
125 obj->drainState() == DrainState::Resuming);
126 obj->dmDrainResume();
127 }
128 }
130
132}
133
134void
136{
138 "preCheckpointRestore() called on a system that isn't in the "
139 "Running state.\n");
140
141 DPRINTF(Drain, "Applying pre-restore fixes to %u objects.\n",
144 for (auto *obj : _allDrainable)
145 obj->_drainState = DrainState::Drained;
146}
147
148void
150{
151 assert(_count > 0);
152 if (--_count == 0) {
153 DPRINTF(Drain, "All %u objects drained..\n", drainableCount());
154 exitSimLoop("Finished drain", 0);
155 }
156}
157
158
159void
161{
162 std::lock_guard<std::mutex> lock(globalLock);
163 assert(std::find(_allDrainable.begin(), _allDrainable.end(), obj) ==
164 _allDrainable.end());
165 _allDrainable.push_back(obj);
166}
167
168void
170{
171 std::lock_guard<std::mutex> lock(globalLock);
172 auto o = std::find(_allDrainable.begin(), _allDrainable.end(), obj);
173 assert(o != _allDrainable.end());
174 _allDrainable.erase(o);
175}
176
177bool
179{
180 for (const auto *obj : _allDrainable) {
181 if (obj->drainState() != state)
182 return false;
183 }
184
185 return true;
186}
187
188size_t
190{
191 std::lock_guard<std::mutex> lock(globalLock);
192 return _allDrainable.size();
193}
194
195
196
198 : _drainManager(DrainManager::instance()),
199 _drainState(_drainManager.state())
200{
202}
203
208
219
220void
222{
225 "Trying to resume an object that hasn't been drained\n");
226
228 drainResume();
229}
230
231} // namespace gem5
#define DPRINTF(x,...)
Definition trace.hh:210
void unregisterDrainable(Drainable *obj)
Definition drain.cc:169
std::mutex globalLock
Lock protecting the set of drainable objects.
Definition drain.hh:180
void registerDrainable(Drainable *obj)
Definition drain.cc:160
DrainState _state
Global simulator drain state.
Definition drain.hh:193
size_t drainableCount() const
Thread-safe helper function to get the number of Drainable objects in a system.
Definition drain.cc:189
static DrainManager _instance
Singleton instance of the drain manager.
Definition drain.hh:196
bool allInState(DrainState state) const
Helper function to check if all Drainable objects are in a specific state.
Definition drain.cc:178
std::atomic_uint _count
Number of objects still draining.
Definition drain.hh:190
std::vector< Drainable * > _allDrainable
Set of all drainable objects.
Definition drain.hh:183
Interface for objects that might require draining before checkpointing.
Definition drain.hh:235
virtual ~Drainable()
Definition drain.cc:204
DrainState dmDrain()
DrainManager interface to request a drain operation.
Definition drain.cc:210
void dmDrainResume()
DrainManager interface to request a resume operation.
Definition drain.cc:221
DrainState _drainState
Current drain state of the object.
Definition drain.hh:360
DrainManager & _drainManager
Convenience reference to the drain manager.
Definition drain.hh:353
Interface for things with names.
Definition named.hh:39
virtual std::string name() const
Definition named.hh:47
void preCheckpointRestore()
Run state fixups before a checkpoint restore operation.
Definition drain.cc:135
virtual void drainResume()
Resume execution after a successful drain.
Definition drain.hh:293
DrainState state() const
Get the simulators global drain state.
Definition drain.hh:152
void signalDrainDone()
Notify the DrainManager that a Drainable object has finished draining.
Definition drain.cc:149
void resume()
Resume normal simulation in a Drained system.
Definition drain.cc:96
virtual DrainState drain()=0
Draining is the process of clearing out the states of SimObjects.These are the SimObjects that are pa...
DrainState
Object drain/handover states.
Definition drain.hh:75
bool tryDrain()
Try to drain the system.
Definition drain.cc:64
@ Draining
Draining buffers pending serialization/handover.
@ Running
Running normally.
@ Resuming
Transient state while the simulator is resuming.
@ Drained
Buffers drained, ready for serialization/handover.
#define panic_if(cond,...)
Conditional panic macro that checks the supplied condition and only panics if the condition is true a...
Definition logging.hh:214
atomic_var_t state
Definition helpers.cc:211
#define warn_if(cond,...)
Conditional warning macro that checks the supplied condition and only prints a warning if the conditi...
Definition logging.hh:283
Bitfield< 5, 0 > status
Bitfield< 5 > lock
Definition types.hh:82
Copyright (c) 2024 - Pranith Kumar Copyright (c) 2020 Inria All rights reserved.
Definition binary32.hh:36
void exitSimLoop(const std::string &message, int exit_code, Tick when, Tick repeat, bool serialize)
Schedule an event to exit the simulation loop (returning to Python) at the end of the current cycle (...
Definition sim_events.cc:88

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