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power_state.hh
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37 
43 #ifndef __SIM_POWER_STATE_HH__
44 #define __SIM_POWER_STATE_HH__
45 
46 #include <set>
47 #include <vector>
48 
49 #include "base/callback.hh"
50 #include "base/statistics.hh"
51 #include "enums/PwrState.hh"
52 #include "params/PowerState.hh"
53 #include "sim/core.hh"
54 #include "sim/sim_object.hh"
55 
56 class PowerDomain;
57 
62 class PowerState : public SimObject
63 {
64  public:
65  PowerState(const PowerStateParams &p);
66 
69 
70  virtual void addFollower(PowerState* pwr_obj) {};
71  void setControlledDomain(PowerDomain* pwr_dom);
72 
73  void serialize(CheckpointOut &cp) const override;
74  void unserialize(CheckpointIn &cp) override;
75 
79  void set(Enums::PwrState p);
80 
81 
82  inline Enums::PwrState get() const
83  {
84  return _currState;
85  }
86 
87  inline std::string getName() const
88  {
89  return Enums::PwrStateStrings[_currState];
90  }
91 
94 
101  void computeStats();
102 
107  Enums::PwrState matchPwrState(Enums::PwrState p);
108 
112  std::set<Enums::PwrState> getPossibleStates() const
113  {
114  return possibleStates;
115  }
116 
117  protected:
118 
120  Enums::PwrState _currState;
121 
123  std::set<Enums::PwrState> possibleStates;
124 
127 
133 
135  {
137 
138  void regStats() override;
139  void preDumpStats() override;
140 
142 
148  } stats;
149 };
150 
151 #endif //__SIM_POWER_STATE_HH__
PowerState::possibleStates
std::set< Enums::PwrState > possibleStates
The possible power states this object can be in.
Definition: power_state.hh:123
PowerState::PowerStateStats::preDumpStats
void preDumpStats() override
Callback before stats are dumped.
Definition: power_state.cc:265
PowerState::matchPwrState
Enums::PwrState matchPwrState(Enums::PwrState p)
Change the power state of this object to a power state equal to OR more performant than p.
Definition: power_state.cc:135
PowerState::prvEvalTick
Tick prvEvalTick
Last tick the power stats were calculated.
Definition: power_state.hh:126
PowerState::set
void set(Enums::PwrState p)
Change the power state of this object to the power state p.
Definition: power_state.cc:92
PowerState::controlledDomain
PowerDomain * controlledDomain
The power domain that this power state leads, nullptr if it doesn't lead any.
Definition: power_state.hh:132
PowerDomain
The PowerDomain groups PowerState objects together to regulate their power states.
Definition: power_domain.hh:56
Tick
uint64_t Tick
Tick count type.
Definition: types.hh:59
std::vector< double >
PowerState::serialize
void serialize(CheckpointOut &cp) const override
Serialize an object.
Definition: power_state.cc:72
Stats::Vector
A vector of scalar stats.
Definition: statistics.hh:2007
Stats::Scalar
This is a simple scalar statistic, like a counter.
Definition: statistics.hh:1933
PowerState::PowerStateStats::pwrStateResidencyTicks
Stats::Vector pwrStateResidencyTicks
Tracks the time spent in each of the power states.
Definition: power_state.hh:147
PowerState::PowerStateStats::numPwrMatchStateTransitions
Stats::Scalar numPwrMatchStateTransitions
Definition: power_state.hh:144
PowerState::getWeights
std::vector< double > getWeights() const
Returns the percentage residency for each power state.
Definition: power_state.cc:201
cp
Definition: cprintf.cc:37
PowerState::getPossibleStates
std::set< Enums::PwrState > getPossibleStates() const
Return the power states this object can be in.
Definition: power_state.hh:112
sim_object.hh
PowerState::stats
PowerState::PowerStateStats stats
statistics.hh
PowerState
Helper class for objects that have power states.
Definition: power_state.hh:62
PowerState::PowerState
PowerState(const PowerStateParams &p)
Definition: power_state.cc:48
PowerState::get
Enums::PwrState get() const
Definition: power_state.hh:82
PowerState::PowerStateStats::powerState
PowerState & powerState
Definition: power_state.hh:141
PowerState::_currState
Enums::PwrState _currState
To keep track of the current power state.
Definition: power_state.hh:120
PowerState::PowerStateStats::regStats
void regStats() override
Callback to set stat parameters.
Definition: power_state.cc:234
core.hh
PowerState::PowerStateStats::PowerStateStats
PowerStateStats(PowerState &ps)
Definition: power_state.cc:220
Stats::Distribution
A simple distribution stat.
Definition: statistics.hh:2084
PowerState::getName
std::string getName() const
Definition: power_state.hh:87
PowerState::PARAMS
PARAMS(PowerState)
Parameters of PowerState object.
Stats::Group
Statistics container.
Definition: group.hh:87
PowerState::PowerStateStats
Definition: power_state.hh:134
PowerState::PowerStateStats::numTransitions
Stats::Scalar numTransitions
Definition: power_state.hh:143
PowerState::computeStats
void computeStats()
Record stats values like state residency by computing the time difference from previous update.
Definition: power_state.cc:183
CheckpointOut
std::ostream CheckpointOut
Definition: serialize.hh:64
MipsISA::p
Bitfield< 0 > p
Definition: pra_constants.hh:323
ArmISA::ps
Bitfield< 18, 16 > ps
Definition: miscregs_types.hh:508
PowerState::PowerStateStats::ticksClkGated
Stats::Distribution ticksClkGated
Definition: power_state.hh:145
CheckpointIn
Definition: serialize.hh:68
PowerState::setControlledDomain
void setControlledDomain(PowerDomain *pwr_dom)
Definition: power_state.cc:62
PowerState::addFollower
virtual void addFollower(PowerState *pwr_obj)
Definition: power_state.hh:70
callback.hh
PowerState::unserialize
void unserialize(CheckpointIn &cp) override
Unserialize an object.
Definition: power_state.cc:81
SimObject
Abstract superclass for simulation objects.
Definition: sim_object.hh:141

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