gem5 v24.0.0.0
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power_state.hh
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1/*
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37
43#ifndef __SIM_POWER_STATE_HH__
44#define __SIM_POWER_STATE_HH__
45
46#include <set>
47#include <vector>
48
49#include "base/callback.hh"
50#include "base/statistics.hh"
51#include "enums/PwrState.hh"
52#include "params/PowerState.hh"
53#include "sim/sim_object.hh"
54
55namespace gem5
56{
57
58class PowerDomain;
59
64class PowerState : public SimObject
65{
66 public:
67 PowerState(const PowerStateParams &p);
68
71
72 virtual void addFollower(PowerState* pwr_obj) {};
73 void setControlledDomain(PowerDomain* pwr_dom);
74
75 void serialize(CheckpointOut &cp) const override;
76 void unserialize(CheckpointIn &cp) override;
77
81 void set(enums::PwrState p);
82
83
84 inline enums::PwrState get() const
85 {
86 return _currState;
87 }
88
89 inline std::string getName() const
90 {
91 return enums::PwrStateStrings[_currState];
92 }
93
96
103 void computeStats();
104
109 enums::PwrState matchPwrState(enums::PwrState p);
110
114 std::set<enums::PwrState> getPossibleStates() const
115 {
116 return possibleStates;
117 }
118
119 protected:
120
122 enums::PwrState _currState;
123
125 std::set<enums::PwrState> possibleStates;
126
129
135
151};
152
153} // namespace gem5
154
155#endif //__SIM_POWER_STATE_HH__
The PowerDomain groups PowerState objects together to regulate their power states.
Helper class for objects that have power states.
virtual void addFollower(PowerState *pwr_obj)
void unserialize(CheckpointIn &cp) override
Unserialize an object.
std::set< enums::PwrState > getPossibleStates() const
Return the power states this object can be in.
enums::PwrState _currState
To keep track of the current power state.
void computeStats()
Record stats values like state residency by computing the time difference from previous update.
gem5::PowerState::PowerStateStats stats
PowerState(const PowerStateParams &p)
std::string getName() const
PARAMS(PowerState)
Parameters of PowerState object.
std::vector< double > getWeights() const
Returns the percentage residency for each power state.
std::set< enums::PwrState > possibleStates
The possible power states this object can be in.
PowerDomain * controlledDomain
The power domain that this power state leads, nullptr if it doesn't lead any.
enums::PwrState matchPwrState(enums::PwrState p)
Change the power state of this object to a power state equal to OR more performant than p.
Tick prvEvalTick
Last tick the power stats were calculated.
void setControlledDomain(PowerDomain *pwr_dom)
enums::PwrState get() const
void serialize(CheckpointOut &cp) const override
Serialize an object.
Abstract superclass for simulation objects.
A simple distribution stat.
Statistics container.
Definition group.hh:93
This is a simple scalar statistic, like a counter.
A vector of scalar stats.
STL vector class.
Definition stl.hh:37
Bitfield< 18, 16 > ps
Bitfield< 12, 11 > set
Bitfield< 0 > p
Copyright (c) 2024 - Pranith Kumar Copyright (c) 2020 Inria All rights reserved.
Definition binary32.hh:36
std::ostream CheckpointOut
Definition serialize.hh:66
uint64_t Tick
Tick count type.
Definition types.hh:58
Declaration of Statistics objects.
statistics::Distribution ticksClkGated
statistics::Vector pwrStateResidencyTicks
Tracks the time spent in each of the power states.
void regStats() override
Callback to set stat parameters.
void preDumpStats() override
Callback before stats are dumped.
statistics::Scalar numPwrMatchStateTransitions

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