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mshr_queue.hh
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43 
48 #ifndef __MEM_CACHE_MSHR_QUEUE_HH__
49 #define __MEM_CACHE_MSHR_QUEUE_HH__
50 
51 #include <string>
52 
53 #include "base/types.hh"
54 #include "mem/cache/mshr.hh"
55 #include "mem/cache/queue.hh"
56 #include "mem/packet.hh"
57 
61 class MSHRQueue : public Queue<MSHR>
62 {
63  private:
64 
69  const int demandReserve;
70 
71  public:
72 
81  MSHRQueue(const std::string &_label, int num_entries, int reserve,
82  int demand_reserve);
83 
99  MSHR *allocate(Addr blk_addr, unsigned blk_size, PacketPtr pkt,
100  Tick when_ready, Counter order, bool alloc_on_fill);
101 
107  void moveToFront(MSHR *mshr);
108 
116  void delay(MSHR *mshr, Tick delay_ticks);
117 
126  void markInService(MSHR *mshr, bool pending_modified_resp);
127 
132  void markPending(MSHR *mshr);
133 
138  bool forceDeallocateTarget(MSHR *mshr);
139 
144  bool havePending() const
145  {
146  return !readyList.empty();
147  }
148 
153  bool canPrefetch() const
154  {
155  // @todo we may want to revisit the +1, currently added to
156  // keep regressions unchanged
157  return (allocated < numEntries - (numReserve + 1 + demandReserve));
158  }
159 };
160 
161 #endif //__MEM_CACHE_MSHR_QUEUE_HH__
Miss Status and Handling Register (MSHR) declaration.
Declaration of a high-level queue structure.
A Class for maintaining a list of pending and allocated memory requests.
Definition: mshr_queue.hh:61
MSHR ::List readyList
Holds pointers to entries that haven&#39;t been sent downstream.
Definition: queue.hh:100
bool forceDeallocateTarget(MSHR *mshr)
Deallocate top target, possibly freeing the MSHR.
Definition: mshr_queue.cc:120
const int numReserve
The number of entries to hold as a temporary overflow space.
Definition: queue.hh:93
void moveToFront(MSHR *mshr)
Moves the MSHR to the front of the pending list if it is not in service.
Definition: mshr_queue.cc:78
bool canPrefetch() const
Returns true if sufficient mshrs for prefetch.
Definition: mshr_queue.hh:153
A high-level queue interface, to be used by both the MSHR queue and the write buffer.
Definition: queue.hh:70
void markPending(MSHR *mshr)
Mark an in service entry as pending, used to resend a request.
Definition: mshr_queue.cc:107
MSHR * allocate(Addr blk_addr, unsigned blk_size, PacketPtr pkt, Tick when_ready, Counter order, bool alloc_on_fill)
Allocates a new MSHR for the request and size.
Definition: mshr_queue.cc:61
uint64_t Tick
Tick count type.
Definition: types.hh:63
Miss Status and handling Register.
Definition: mshr.hh:72
void markInService(MSHR *mshr, bool pending_modified_resp)
Mark the given MSHR as in service.
Definition: mshr_queue.cc:99
const int numEntries
The total number of entries in this queue.
Definition: queue.hh:85
Defines global host-dependent types: Counter, Tick, and (indirectly) {int,uint}{8,16,32,64}_t.
uint64_t Addr
Address type This will probably be moved somewhere else in the near future.
Definition: types.hh:142
int64_t Counter
Statistics counter type.
Definition: types.hh:58
A Packet is used to encapsulate a transfer between two objects in the memory system (e...
Definition: packet.hh:255
const int demandReserve
The number of entries to reserve for future demand accesses.
Definition: mshr_queue.hh:69
MSHRQueue(const std::string &_label, int num_entries, int reserve, int demand_reserve)
Create a queue with a given number of entries.
Definition: mshr_queue.cc:54
Declaration of the Packet class.
void delay(MSHR *mshr, Tick delay_ticks)
Adds a delay to the provided MSHR and moves MSHRs that will be ready earlier than this entry to the t...
Definition: mshr_queue.cc:88
bool havePending() const
Returns true if the pending list is not empty.
Definition: mshr_queue.hh:144
int allocated
The number of currently allocated entries.
Definition: queue.hh:123

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