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systemc
tests
systemc
misc
unit
control
wait_until
wait_rdy.h
Go to the documentation of this file.
1
/*****************************************************************************
2
3
Licensed to Accellera Systems Initiative Inc. (Accellera) under one or
4
more contributor license agreements. See the NOTICE file distributed
5
with this work for additional information regarding copyright ownership.
6
Accellera licenses this file to you under the Apache License, Version 2.0
7
(the "License"); you may not use this file except in compliance with the
8
License. You may obtain a copy of the License at
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10
http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
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implied. See the License for the specific language governing
16
permissions and limitations under the License.
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18
*****************************************************************************/
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/*****************************************************************************
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wait_rdy.h --
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Original Author: Martin Janssen, Synopsys, Inc., 2002-02-15
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26
*****************************************************************************/
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28
/*****************************************************************************
29
30
MODIFICATION LOG - modifiers, enter your name, affiliation, date and
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changes you are making here.
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33
Name, Affiliation, Date:
34
Description of Modification:
35
36
*****************************************************************************/
37
38
/******************************************************************************/
39
/*************************** WAIT_RDY **********************/
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/******************************************************************************/
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42
SC_MODULE
( WAIT_RDY )
43
{
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SC_HAS_PROCESS
( WAIT_RDY );
45
46
sc_in_clk
clk;
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const
sc_signal<bool>& ready;
// Input
49
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WAIT_RDY ( sc_module_name NAME,
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sc_clock& TICK_P,
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const
sc_signal<bool>&
READY
)
53
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:
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ready (READY)
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{
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clk (TICK_P);
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SC_CTHREAD
( entry, clk.pos() );
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}
61
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void
entry();
63
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};
65
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void
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WAIT_RDY::entry()
68
{
69
while
(
true
) {
70
do
{
wait
(); }
while
(ready != 1);
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cout <<
sc_time_stamp
() <<
" : "
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<<
"READY = 1 DETECTED"
<< endl;
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}
75
}
SC_CTHREAD
#define SC_CTHREAD(name, clk)
Definition:
sc_module.hh:321
READY
Definition:
scoreboard_check_stage.hh:53
SC_HAS_PROCESS
#define SC_HAS_PROCESS(name)
Definition:
sc_module.hh:299
SC_MODULE
SC_MODULE(WAIT_RDY)
Definition:
wait_rdy.h:42
sc_core::sc_time_stamp
const sc_time & sc_time_stamp()
Definition:
sc_main.cc:130
sc_core::wait
void wait()
Definition:
sc_module.cc:655
sc_core::sc_in_clk
sc_in< bool > sc_in_clk
Definition:
sc_clock.hh:118
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