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goodbye_object.hh
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1 /*
2  * Copyright (c) 2017 Jason Lowe-Power
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30 
31 #ifndef __LEARNING_GEM5_GOODBYE_OBJECT_HH__
32 #define __LEARNING_GEM5_GOODBYE_OBJECT_HH__
33 
34 #include <string>
35 
36 #include "params/GoodbyeObject.hh"
37 #include "sim/sim_object.hh"
38 
39 class GoodbyeObject : public SimObject
40 {
41  private:
45  void processEvent();
46 
49 
54  void fillBuffer();
55 
57  float bandwidth;
58 
61 
63  char *buffer;
64 
66  std::string message;
67 
70 
71  public:
72  GoodbyeObject(GoodbyeObjectParams *p);
74 
81  void sayGoodbye(std::string name);
82 };
83 
84 #endif // __LEARNING_GEM5_GOODBYE_OBJECT_HH__
int bufferSize
The size of the buffer we are going to fill.
int bufferUsed
The amount of the buffer we&#39;ve used so far.
EventFunctionWrapper event
An event that wraps the above function.
void fillBuffer()
Fills the buffer for one iteration.
virtual const std::string name() const
Definition: sim_object.hh:120
float bandwidth
The bytes processed per tick.
void sayGoodbye(std::string name)
Called by an outside object.
GoodbyeObject(GoodbyeObjectParams *p)
char * buffer
The buffer we are putting our message in.
void processEvent()
Fill the buffer with the next chunk of data.
Bitfield< 0 > p
std::string message
The message to put into the buffer.
Abstract superclass for simulation objects.
Definition: sim_object.hh:96

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