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redirect_path.cc
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28  * Authors: David Hashe
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30 
31 #include "sim/redirect_path.hh"
32 
33 #include <unistd.h>
34 
35 static std::string
36 normalizePath(std::string path)
37 {
38  char buf[PATH_MAX];
39  std::string gem5_cwd = getcwd(buf, PATH_MAX);
40 
41  if (!startswith(path, "/")) {
42  path = realpath((gem5_cwd + "/" + path).c_str(), buf);
43  }
44  if (path[path.length()-1] != '/') path.push_back('/');
45 
46  return path;
47 }
48 
49 RedirectPath::RedirectPath(const RedirectPathParams *p)
50  : SimObject(p)
51 {
52  _appPath = normalizePath(p->app_path);
53 
54  for (auto hp : p->host_paths) {
55  _hostPaths.push_back(normalizePath(hp));
56  }
57 }
58 
60 RedirectPathParams::create()
61 {
62  return new RedirectPath(this);
63 }
static std::string normalizePath(std::string path)
std::string _appPath
An appPath is a path which needs to be redirected and replaced by one of the corresponding hostPath (...
bool startswith(const char *s, const char *prefix)
Return true if &#39;s&#39; starts with the prefix string &#39;prefix&#39;.
Definition: str.hh:227
RedirectPath stores a mapping from one &#39;appPath&#39; to a vector of &#39;hostPath&#39;.
std::vector< std::string > _hostPaths
Bitfield< 0 > p
Abstract superclass for simulation objects.
Definition: sim_object.hh:96
RedirectPath(const RedirectPathParams *p)

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