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vector_register_file.hh
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33  * Authors: John Kalamatianos,
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36 
37 #ifndef __VECTOR_REGISTER_FILE_HH__
38 #define __VECTOR_REGISTER_FILE_HH__
39 
40 #include <list>
41 
42 #include "base/statistics.hh"
43 #include "base/trace.hh"
44 #include "base/types.hh"
45 #include "debug/GPUVRF.hh"
47 #include "sim/sim_object.hh"
48 
49 class ComputeUnit;
50 class Shader;
51 class SimplePoolManager;
52 class Wavefront;
53 
54 struct VectorRegisterFileParams;
55 
56 enum class VrfAccessType : uint8_t
57 {
58  READ = 0x01,
59  WRITE = 0x02,
60  RD_WR = READ | WRITE
61 };
62 
63 // Vector Register File
65 {
66  public:
67  VectorRegisterFile(const VectorRegisterFileParams *p);
68 
69  void setParent(ComputeUnit *_computeUnit);
70 
71  // Read a register
72  template<typename T>
73  T
74  read(int regIdx, int threadId=0)
75  {
76  T p0 = vgprState->read<T>(regIdx, threadId);
77  DPRINTF(GPUVRF, "reading vreg[%d][%d] = %u\n", regIdx, threadId, (uint64_t)p0);
78 
79  return p0;
80  }
81 
82  // Write a register
83  template<typename T>
84  void
85  write(int regIdx, T value, int threadId=0)
86  {
87  DPRINTF(GPUVRF, "writing vreg[%d][%d] = %u\n", regIdx, threadId, (uint64_t)value);
88  vgprState->write<T>(regIdx, value, threadId);
89  }
90 
91  uint8_t regBusy(int idx, uint32_t operandSize) const;
92  uint8_t regNxtBusy(int idx, uint32_t operandSize) const;
93 
94  int numRegs() const { return numRegsPerSimd; }
95 
96  void markReg(int regIdx, uint32_t operandSize, uint8_t value);
97  void preMarkReg(int regIdx, uint32_t operandSize, uint8_t value);
98 
99  virtual void exec(GPUDynInstPtr ii, Wavefront *w);
100 
101  virtual int exec(uint64_t dynamic_id, Wavefront *w,
102  std::vector<uint32_t> &regVec, uint32_t operandSize,
103  uint64_t timestamp);
104 
105  bool operandsReady(Wavefront *w, GPUDynInstPtr ii) const;
106  virtual void updateEvents() { }
107  virtual void updateResources(Wavefront *w, GPUDynInstPtr ii);
108 
109  virtual bool
110  isReadConflict(int memWfId, int exeWfId) const
111  {
112  return false;
113  }
114 
115  virtual bool
116  isWriteConflict(int memWfId, int exeWfId) const
117  {
118  return false;
119  }
120 
121  virtual bool vrfOperandAccessReady(uint64_t dynamic_id, Wavefront *w,
122  GPUDynInstPtr ii,
123  VrfAccessType accessType);
124 
125  virtual bool vrfOperandAccessReady(Wavefront *w, GPUDynInstPtr ii,
126  VrfAccessType accessType);
127 
129 
130  protected:
132  int simdId;
133 
134  // flag indicating if a register is busy
136  // flag indicating if a register will be busy (by instructions
137  // in the SIMD pipeline)
139 
140  // numer of registers (bank size) per simd unit (bank)
142 
143  // vector register state
145 };
146 
147 #endif // __VECTOR_REGISTER_FILE_HH__
#define DPRINTF(x,...)
Definition: trace.hh:229
std::vector< uint8_t > nxtBusy
Definition: shader.hh:76
virtual bool isWriteConflict(int memWfId, int exeWfId) const
Declaration of Statistics objects.
void write(int regIdx, T value, int threadId=0)
std::shared_ptr< GPUDynInst > GPUDynInstPtr
Definition: misc.hh:48
VecRegisterState * vgprState
T read(int regIdx, int threadId=0)
Bitfield< 0 > w
Defines global host-dependent types: Counter, Tick, and (indirectly) {int,uint}{8,16,32,64}_t.
SimplePoolManager * manager
std::vector< uint8_t > busy
Bitfield< 0 > p
Abstract superclass for simulation objects.
Definition: sim_object.hh:96
virtual bool isReadConflict(int memWfId, int exeWfId) const

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